Post by sky on Dec 15, 2008 1:54:57 GMT -5
These cvars should help boost your fps. download this program www.fraps.com/download.php disable all the binds or they overrwrite your ETkeys in this program that means disable mostly everything and always have it open or minimized when you play ET.
//basic
seta cg_atmosphericEffects "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_brassTime "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_enableBreath "0"
seta cg_drawSpreadScale "0"
seta cg_drawWeaponIconFlash "0"
seta cg_drawRanks "0"
seta cg_fastSolids "0"
seta cg_marktime "0"
seta cg_muzzleflash "0"
seta cg_printObjectiveInfo "0"
seta cg_showblood "0"
seta cg_shadows "0"
seta cg_wolfparticles "0"
//vid settings
seta r_highQualityVideo "0"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "2"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_dlightBacks "1"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "2"
seta r_picmip "3"
seta r_lodCurveError "60"
seta r_facePlaneCull "1"
seta r_ignoreFastPath "0"
seta r_smp "0"
seta r_subdivisions "20"
seta r_simpleMipMaps "0"
seta r_customaspect "1"
seta r_customheight "800"
seta r_customwidth "600"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "4"
seta r_vertexLight "1"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_mapoverbrightbits "1.7"
seta r_gamma "1.6"
seta r_intensity "1.5"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_colorbits "32"
seta r_texturebits "0"
seta r_depthbits "0"
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "999"
seta r_clampToEdge "1"
seta r_ext_texture_env_add "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_ext_ATI_pntriangles "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_inGameVideo "0"
seta r_cacheshaders "1"
seta r_cachemodels "1"
seta r_maxpolyverts "2048"
seta r_maxpolys "1024"
seta r_finish "0"
//sound
seta s_doppler "0"
seta s_loadas8bit "0"
seta s_mixPreStep "0.08"
//pb
pb_sleep "400"
//gamma toggle
bind "*" "vstr gup"
set gdn vstr gamma00
set gup vstr gamma01
set gamma00 "set r_gamma 1.2;set gdn vstr gamma00;set gup vstr gamma01;echo ^2Gamma^y..^i1.2"
set gamma01 "set r_gamma 1.3;set gdn vstr gamma00;set gup vstr gamma02;echo ^2Gamma^y...^i1.3"
set gamma02 "set r_gamma 1.4;set gdn vstr gamma01;set gup vstr gamma03;echo ^2Gamma^y....^i1.4"
set gamma03 "set r_gamma 1.5;set gdn vstr gamma02;set gup vstr gamma04;echo ^2Gamma^y.....^i1.5"
set gamma04 "set r_gamma 1.6;set gdn vstr gamma03;set gup vstr gamma05;echo ^2Gamma^y.....^i1.6"
set gamma05 "set r_gamma 1.7;set gdn vstr gamma04;set gup vstr gamma06;echo ^2Gamma^y......^i1.7"
set gamma06 "set r_gamma 1.8;set gdn vstr gamma05;set gup vstr gamma07;echo ^2Gamma^y......^i1.8"
set gamma07 "set r_gamma 1.9;set gdn vstr gamma06;set gup vstr gamma08;echo ^2Gamma^y.......^i1.9"
set gamma08 "set r_gamma 2.0;set gdn vstr gamma07;set gup vstr gamma00;echo ^2Gamma^y........^i2.0"
//basic
seta cg_atmosphericEffects "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_brassTime "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_enableBreath "0"
seta cg_drawSpreadScale "0"
seta cg_drawWeaponIconFlash "0"
seta cg_drawRanks "0"
seta cg_fastSolids "0"
seta cg_marktime "0"
seta cg_muzzleflash "0"
seta cg_printObjectiveInfo "0"
seta cg_showblood "0"
seta cg_shadows "0"
seta cg_wolfparticles "0"
//vid settings
seta r_highQualityVideo "0"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "2"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_dlightBacks "1"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "2"
seta r_picmip "3"
seta r_lodCurveError "60"
seta r_facePlaneCull "1"
seta r_ignoreFastPath "0"
seta r_smp "0"
seta r_subdivisions "20"
seta r_simpleMipMaps "0"
seta r_customaspect "1"
seta r_customheight "800"
seta r_customwidth "600"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "4"
seta r_vertexLight "1"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_mapoverbrightbits "1.7"
seta r_gamma "1.6"
seta r_intensity "1.5"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_colorbits "32"
seta r_texturebits "0"
seta r_depthbits "0"
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "999"
seta r_clampToEdge "1"
seta r_ext_texture_env_add "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_ext_ATI_pntriangles "0"
seta r_glIgnoreWicked3D "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_inGameVideo "0"
seta r_cacheshaders "1"
seta r_cachemodels "1"
seta r_maxpolyverts "2048"
seta r_maxpolys "1024"
seta r_finish "0"
//sound
seta s_doppler "0"
seta s_loadas8bit "0"
seta s_mixPreStep "0.08"
//pb
pb_sleep "400"
//gamma toggle
bind "*" "vstr gup"
set gdn vstr gamma00
set gup vstr gamma01
set gamma00 "set r_gamma 1.2;set gdn vstr gamma00;set gup vstr gamma01;echo ^2Gamma^y..^i1.2"
set gamma01 "set r_gamma 1.3;set gdn vstr gamma00;set gup vstr gamma02;echo ^2Gamma^y...^i1.3"
set gamma02 "set r_gamma 1.4;set gdn vstr gamma01;set gup vstr gamma03;echo ^2Gamma^y....^i1.4"
set gamma03 "set r_gamma 1.5;set gdn vstr gamma02;set gup vstr gamma04;echo ^2Gamma^y.....^i1.5"
set gamma04 "set r_gamma 1.6;set gdn vstr gamma03;set gup vstr gamma05;echo ^2Gamma^y.....^i1.6"
set gamma05 "set r_gamma 1.7;set gdn vstr gamma04;set gup vstr gamma06;echo ^2Gamma^y......^i1.7"
set gamma06 "set r_gamma 1.8;set gdn vstr gamma05;set gup vstr gamma07;echo ^2Gamma^y......^i1.8"
set gamma07 "set r_gamma 1.9;set gdn vstr gamma06;set gup vstr gamma08;echo ^2Gamma^y.......^i1.9"
set gamma08 "set r_gamma 2.0;set gdn vstr gamma07;set gup vstr gamma00;echo ^2Gamma^y........^i2.0"